Format
5v5 Format highlights
Standard field dimensions are 100 feet long by 50 feet wide
Match structure
Team Size
Each team can have up to 10 players on their roster.
Games will be 5v5
General Match
First to 4 round wins
Time limit per Game = 2 Min 30 Sec
Time between games = 60 Sec
format
Objective
Teams will have 2 minutes and 30 seconds to grab the flag from the center of the field and “hang” on the opposing teams starting gate. Players must do this without being hit by the opposing team. Listed below is how teams will earn points in games:
First Flag Capture - 1 pts
Flag Capture during bonus - 2 pts
“Hanging” flag - 2 pts
Total points = 5
Penalties (count against entire team)
no hit calls
Player Pulled from game, 5 points, Loss of Round
Player Pulled from game, -5 points, Loss of Round. Team plays with 4 members for following round
Player Pulled from game, -5 points, Loss of Round. Team plays with 4 members for remainder of event.
Team is Disqualified from the event. No points earned for event
Regulations
FPS - 350fps w/ .25g bb’s
All guns must be chrono'd before match
AEG/HPA Rifles - Mid Cap. Magazines ONLY
Pistols - Standard/Extended Magazines or M4 Adapter
Drum Magazines and other DIY Magazines will not be allowed for any platform
Chin straps are mandatory
Key Notes
Each game will start with a countdown from 10 to 5 followed by a whistle/horn. Games will then conclude at the sound of a second whistle/horn. Example game sounds below.
SEMI AUTO ONLY - One Trigger pull, One shot
Feathering will be allowed
No Bang Bang
No Surrender
CHANGES TO THE FORMAT
Below are the changes to the format we will be implementing immediately. We have made these changes with the intention of increasing the amount skill and strategy each player and team will need to perform at the highest level of this format.
Buffed
Pistols - W/ adapter 1 Mag overall > 2 Mags overall
Bonus Flag Time - 12 seconds > 15 seconds
Nerfed
Round Time - 3 minutes > 2 minutes 30 seconds
Rifles - 5 mags overall > 4 Mags overall
Gameplay changes
Bonus Flag Time - First 12 seconds > starts after 30 seconds have passed.
Match Length - 5 Rounds > First to 4 Round Wins
Wager round
The Wager Round is a 1v1 match triggered by a flag hang. The player that had the flag hang will be the one that takes on the 1 v 1 and the opposing team may choose who they put forth. The team with the flag hang can wager or bet as many point as they scored that round. So if you only got 2 points that rounds you can only wager 1 or 2 points. If successful, that team will earn the points they waged in addition to what they earned during the round. However, if they lose they give those points to the opposing team and subtract them from the points they earned during the round.
Scenario One
Team A hangs the flag and earns 5 points that round.
Score = Team A 5 and Team B 0 (zero)
Team A wages 3 points and loses the 1 v 1. Team B earns 3 Points for winning the 1 v 1.
Score = Team A 2 and Team B 3
Scenario One
Team A hangs the flag and earns 5 points that round.
Score = Team A 5 and Team B 0 (zero)
Team A wages 3 points and wins the 1 v 1. Team A earns an additional 3 Points for winning the 1 v 1.
Score = Team A 8 and Team B 0