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Format

 
 

5v5 Format highlights

Standard field dimensions are 100 feet long by 50 feet wide


Match structure

Team Size

  • Each team can have up to 10 players on their roster.

  • Games will be 5v5

General Match

  • First to 4 round wins

  • Time limit per Game = 2 Min 30 Sec

  • Time between games = 60 Sec

format

Objective

Teams will have 2 minutes and 30 seconds to grab the flag from the center of the field and “hang” on the opposing teams starting gate. Players must do this without being hit by the opposing team. Listed below is how teams will earn points in games:

  • First Flag Capture - 1 pts

  • Flag Capture during bonus - 2 pts

  • “Hanging” flag - 2 pts

Total points = 5

Penalties (count against entire team)

no hit calls

  1. Player Pulled from game, 5 points, Loss of Round

  2. Player Pulled from game, -5 points, Loss of Round. Team plays with 4 members for following round

  3. Player Pulled from game, -5 points, Loss of Round. Team plays with 4 members for remainder of event.

  4. Team is Disqualified from the event. No points earned for event

Regulations

  • FPS - 350fps w/ .25g bb’s

  • All guns must be chrono'd before match

  • AEG/HPA Rifles - Mid Cap. Magazines ONLY

  • Pistols - Standard/Extended Magazines or M4 Adapter

  • Drum Magazines and other DIY Magazines will not be allowed for any platform

  • Chin straps are mandatory

Key Notes

  • Each game will start with a countdown from 10 to 5 followed by a whistle/horn. Games will then conclude at the sound of a second whistle/horn. Example game sounds below.

  • SEMI AUTO ONLY - One Trigger pull, One shot

  • Feathering will be allowed

  • No Bang Bang

  • No Surrender

CHANGES TO THE FORMAT

Below are the changes to the format we will be implementing immediately. We have made these changes with the intention of increasing the amount skill and strategy each player and team will need to perform at the highest level of this format.

Buffed

  • Pistols - W/ adapter 1 Mag overall > 2 Mags overall

  • Bonus Flag Time - 12 seconds > 15 seconds

Nerfed

  • Round Time - 3 minutes > 2 minutes 30 seconds

  • Rifles - 5 mags overall > 4 Mags overall

Gameplay changes

Bonus Flag Time - First 12 seconds > starts after 30 seconds have passed.

Match Length - 5 Rounds > First to 4 Round Wins

Wager round

The Wager Round is a 1v1 match triggered by a flag hang. The player that had the flag hang will be the one that takes on the 1 v 1 and the opposing team may choose who they put forth. The team with the flag hang can wager or bet as many point as they scored that round. So if you only got 2 points that rounds you can only wager 1 or 2 points. If successful, that team will earn the points they waged in addition to what they earned during the round. However, if they lose they give those points to the opposing team and subtract them from the points they earned during the round.

Scenario One

Team A hangs the flag and earns 5 points that round.

  • Score = Team A 5 and Team B 0 (zero)

Team A wages 3 points and loses the 1 v 1. Team B earns 3 Points for winning the 1 v 1.

  • Score = Team A 2 and Team B 3

Scenario One

Team A hangs the flag and earns 5 points that round.

  • Score = Team A 5 and Team B 0 (zero)

Team A wages 3 points and wins the 1 v 1. Team A earns an additional 3 Points for winning the 1 v 1.

  • Score = Team A 8 and Team B 0